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- Info file bfd.info, produced by Makeinfo, -*- Text -*- from input
- file bfd.texinfo.
-
- This file documents the BFD library.
-
- Copyright (C) 1991 Free Software Foundation, Inc.
-
- Permission is granted to make and distribute verbatim copies of
- this manual provided the copyright notice and this permission notice
- are preserved on all copies.
-
- Permission is granted to copy and distribute modified versions of
- this manual under the conditions for verbatim copying, subject to the
- terms of the GNU General Public License, which includes the provision
- that the entire resulting derived work is distributed under the terms
- of a permission notice identical to this one.
-
- Permission is granted to copy and distribute translations of this
- manual into another language, under the above conditions for modified
- versions.
-
-
- File: bfd.info, Node: Top, Next: Overview, Prev: (dir), Up: (dir)
-
- This file documents the binary file descriptor library libbfd.
-
- * Menu:
-
- * Overview:: Overview of BFD
- * BFD front end:: BFD front end
- * BFD back end:: BFD back end
- * Index:: Index
-
-
- File: bfd.info, Node: Overview, Next: BFD front end, Prev: Top, Up: Top
-
- Introduction
- ************
-
- Simply put, BFD is a package which allows applications to use the
- same routines to operate on object files whatever the object file
- format. A different object file format can be supported simply by
- creating a new BFD back end and adding it to the library.
-
- BFD is split into two parts; the front end and the many back ends.
-
- * memory, and various canonical data structures. The front end
- also decides which back end to use, and when to call back end
- routines.
-
- * end provides a set of calls which the BFD front end can use to
- maintain its canonical form. The back ends also may keep around
- information for their own use, for greater efficiency.
-
- * Menu:
-
- * History:: History
- * How It Works:: How It Works
- * What BFD Version 1 Can Do:: What BFD Version 1 Can Do
-
-
- File: bfd.info, Node: History, Next: How It Works, Prev: Overview, Up: Overview
-
- History
- =======
-
- One spur behind BFD was the desire, on the part of the GNU 960
- team at Intel Oregon, for interoperability of applications on their
- COFF and b.out file formats. Cygnus was providing GNU support for
- the team, and Cygnus was contracted to provide the required
- functionality.
-
- The name came from a conversation David Wallace was having with
- Richard Stallman about the library: RMS said that it would be quite
- hard--David said "BFD". Stallman was right, but the name stuck.
-
- At the same time, Ready Systems wanted much the same thing, but
- for different object file formats: IEEE-695, Oasys, Srecords, a.out
- and 68k coff.
-
- BFD was first implemented by Steve Chamberlain (steve@cygnus.com),
- John Gilmore (gnu@cygnus.com), K. Richard Pixley (rich@cygnus.com)
- and David Wallace (gumby@cygnus.com) at Cygnus Support in Palo Alto,
- California.
-
-
- File: bfd.info, Node: How It Works, Next: What BFD Version 1 Can Do, Prev: History, Up: Overview
-
- How It Works
- ============
-
- To use the library, include `bfd.h' and link with `libbfd.a'.
-
- BFD provides a common interface to the parts of an object file for
- a calling application.
-
- When an application sucessfully opens a target file (object,
- archive or whatever) a pointer to an internal structure is returned.
- This pointer points to a structure called `bfd', described in
- `include/bfd.h'. Our convention is to call this pointer a BFD, and
- instances of it within code `abfd'. All operations on the target
- object file are applied as methods to the BFD. The mapping is
- defined within `bfd.h' in a set of macros, all beginning `bfd'_.
-
- For example, this sequence would do what you would probably
- expect: return the number of sections in an object file attached to a
- BFD `abfd'.
-
- #include "bfd.h"
-
- unsigned int number_of_sections(abfd)
- bfd *abfd;
- {
- return bfd_count_sections(abfd);
- }
-
- The abstraction used within BFD is that an object file has a
- header, a number of sections containing raw data, a set of
- relocations, and some symbol information. Also, BFDs opened for
- archives have the additional attribute of an index and contain
- subordinate BFDs. This approach is fine for a.out and coff, but loses
- efficiency when applied to formats such as S-records and IEEE-695.
-
-
- File: bfd.info, Node: What BFD Version 1 Can Do, Prev: How It Works, Up: Overview
-
- What BFD Version 1 Can Do
- =========================
-
- As different information from the the object files is required,
- BFD reads from different sections of the file and processes them.
- For example a very common operation for the linker is processing
- symbol tables. Each BFD back end provides a routine for converting
- between the object file's representation of symbols and an internal
- canonical format. When the linker asks for the symbol table of an
- object file, it calls through the memory pointer to the relevant BFD
- back end routine which reads and converts the table into a canonical
- form. The linker then operates upon the canonical form. When the
- link is finished and the linker writes the output file's symbol
- table, another BFD back end routine is called which takes the newly
- created symbol table and converts it into the chosen output format.
-
- * Menu:
-
- * BFD information loss:: Information Loss
- * Mechanism:: Mechanism
-
-
- File: bfd.info, Node: BFD information loss, Next: Mechanism, Prev: What BFD Version 1 Can Do, Up: What BFD Version 1 Can Do
-
- Information Loss
- ----------------
-
- *Some information is lost due to the nature of the file format.*
- The output targets supported by BFD do not provide identical
- facilities, and information which may be described in one form has
- nowhere to go in another format. One example of this is alignment
- information in `b.out'. There is nowhere in an `a.out' format file to
- store alignment information on the contained data, so when a file is
- linked from `b.out' and an `a.out' image is produced, alignment
- information will not propagate to the output file. (The linker will
- still use the alignment information internally, so the link is
- performed correctly).
-
- Another example is COFF section names. COFF files may contain an
- unlimited number of sections, each one with a textual section name.
- If the target of the link is a format which does not have many
- sections (eg `a.out') or has sections without names (eg the Oasys
- format) the link cannot be done simply. You can circumvent this
- problem by describing the desired input-to-output section mapping
- with the linker command language.
-
- *Information can be lost during canonicalization.* The BFD
- internal canonical form of the external formats is not exhaustive;
- there are structures in input formats for which there is no direct
- representation internally. This means that the BFD back ends cannot
- maintain all possible data richness through the transformation
- between external to internal and back to external formats.
-
- This limitation is only a problem when an application reads one
- format and writes another. Each BFD back end is responsible for
- maintaining as much data as possible, and the internal BFD canonical
- form has structures which are opaque to the BFD core, and exported
- only to the back ends. When a file is read in one format, the
- canonical form is generated for BFD and the application. At the same
- time, the back end saves away any information which may otherwise be
- lost. If the data is then written back in the same format, the back
- end routine will be able to use the canonical form provided by the
- BFD core as well as the information it prepared earlier. Since there
- is a great deal of commonality between back ends, this mechanism is
- very useful. There is no information lost for this reason when
- linking or copying big endian COFF to little endian COFF, or `a.out'
- to `b.out'. When a mixture of formats is linked, the information is
- only lost from the files whose format differs from the destination.
-
-
- File: bfd.info, Node: Mechanism, Prev: BFD information loss, Up: What BFD Version 1 Can Do
-
- Mechanism
- ---------
-
- The greatest potential for loss of information is when there is
- least overlap between the information provided by the source format,
- that stored by the canonical format, and the information needed by
- the destination format. A brief description of the canonical form may
- help you appreciate what kinds of data you can count on preserving
- across conversions.
-
- *files*
- Information on target machine architecture, particular
- implementation and format type are stored on a per-file basis.
- Other information includes a demand pageable bit and a write
- protected bit. Note that information like Unix magic numbers is
- not stored here--only the magic numbers' meaning, so a `ZMAGIC'
- file would have both the demand pageable bit and the write
- protected text bit set. The byte order of the target is stored
- on a per-file basis, so that big- and little-endian object files
- may be linked with one another.
-
- *sections*
- Each section in the input file contains the name of the section,
- the original address in the object file, various flags, size and
- alignment information and pointers into other BFD data structures.
-
- *symbols*
- Each symbol contains a pointer to the object file which
- originally defined it, its name, its value, and various flag
- bits. When a BFD back end reads in a symbol table, the back end
- relocates all symbols to make them relative to the base of the
- section where they were defined. This ensures that each symbol
- points to its containing section. Each symbol also has a
- varying amount of hidden data to contain private data for the
- BFD back end. Since the symbol points to the original file, the
- private data format for that symbol is accessible. `gld' can
- operate on a collection of symbols of wildly different formats
- without problems.
-
- Normal global and simple local symbols are maintained on output,
- so an output file (no matter its format) will retain symbols
- pointing to functions and to global, static, and common
- variables. Some symbol information is not worth retaining; in
- `a.out' type information is stored in the symbol table as long
- symbol names. This information would be useless to most COFF
- debuggers; the linker has command line switches to allow users
- to throw it away.
-
- There is one word of type information within the symbol, so if
- the format supports symbol type information within symbols (for
- example COFF, IEEE, Oasys) and the type is simple enough to fit
- within one word (nearly everything but aggregates) the
- information will be preserved.
-
- *relocation level*
- Each canonical BFD relocation record contains a pointer to the
- symbol to relocate to, the offset of the data to relocate, the
- section the data is in and a pointer to a relocation type
- descriptor. Relocation is performed effectively by message
- passing through the relocation type descriptor and symbol
- pointer. It allows relocations to be performed on output data
- using a relocation method only available in one of the input
- formats. For instance, Oasys provides a byte relocation format.
- A relocation record requesting this relocation type would point
- indirectly to a routine to perform this, so the relocation may
- be performed on a byte being written to a COFF file, even though
- 68k COFF has no such relocation type.
-
- *line numbers*
- Object formats can contain, for debugging purposes, some form of
- mapping between symbols, source line numbers, and addresses in
- the output file. These addresses have to be relocated along
- with the symbol information. Each symbol with an associated
- list of line number records points to the first record of the
- list. The head of a line number list consists of a pointer to
- the symbol, which allows divination of the address of the
- function whose line number is being described. The rest of the
- list is made up of pairs: offsets into the section and line
- numbers. Any format which can simply derive this information can
- pass it successfully between formats (COFF, IEEE and Oasys).
-
-
- File: bfd.info, Node: BFD front end, Next: BFD back end, Prev: Overview, Up: Top
-
- BFD front end
- *************
-
- `typedef bfd'
- =============
-
- A BFD is has type `bfd'; objects of this type are the cornerstone
- of any application using `libbfd'. References though the BFD and to
- data in the BFD give the entire BFD functionality.
-
- Here is the struct used to define the type `bfd'. This contains
- the major data about the file, and contains pointers to the rest of
- the data.
-
- struct _bfd
- {
-
- The filename the application opened the BFD with.
-
- CONST char *filename;
-
- A pointer to the target jump table.
-
- struct bfd_target *xvec;
-
- To avoid dragging too many header files into every file that
- includes `bfd.h', IOSTREAM has been declared as a "char *", and MTIME
- as a "long". Their correct types, to which they are cast when used,
- are "FILE *" and "time_t".
-
- The iostream is the result of an fopen on the filename.
-
- char *iostream;
-
- Is the file being cached *Note File Caching::.
-
- boolean cacheable;
-
- Marks whether there was a default target specified when the BFD
- was opened. This is used to select what matching algorithm to use to
- chose the back end.
-
- boolean target_defaulted;
-
- The caching routines use these to maintain a least-recently-used
- list of BFDs (*note File Caching::.).
-
- struct _bfd *lru_prev, *lru_next;
-
- When a file is closed by the caching routines, BFD retains state
- information on the file here:
-
- file_ptr where;
-
- and here:
-
- boolean opened_once;
-
- boolean mtime_set;
-
- File modified time
-
- long mtime;
-
- Reserved for an unimplemented file locking extension.
-
- int ifd;
-
- The format which belongs to the BFD.
-
- bfd_format format;
-
- The direction the BFD was opened with
-
- enum bfd_direction {no_direction = 0,
- read_direction = 1,
- write_direction = 2,
- both_direction = 3} direction;
-
- Format_specific flags
-
- flagword flags;
-
- Currently my_archive is tested before adding origin to anything. I
- believe that this can become always an add of origin, with origin set
- to 0 for non archive files.
-
- file_ptr origin;
-
- Remember when output has begun, to stop strange things happening.
-
- boolean output_has_begun;
-
- Pointer to linked list of sections
-
- struct sec *sections;
-
- The number of sections
-
- unsigned int section_count;
-
- Stuff only useful for object files: The start address.
-
- bfd_vma start_address;
-
- Used for input and output
-
- unsigned int symcount;
-
- Symbol table for output BFD
-
- struct symbol_cache_entry **outsymbols;
-
- Architecture of object machine, eg m68k
-
- enum bfd_architecture obj_arch;
-
- Particular machine within arch, e.g. 68010
-
- unsigned long obj_machine;
-
- Stuff only useful for archives:
-
- PTR arelt_data;
- struct _bfd *my_archive;
- struct _bfd *next;
- struct _bfd *archive_head;
- boolean has_armap;
-
- Used by the back end to hold private data.
-
- PTR tdata;
-
- Used by the application to hold private data
-
- PTR usrdata;
-
- Where all the allocated stuff under this BFD goes (*note Memory
- Usage::.).
-
- struct obstack memory;
- };
-
- `bfd_set_start_address'
- .......................
-
- Marks the entry point of an output BFD. Returns `true' on success,
- `false' otherwise.
-
- boolean bfd_set_start_address(bfd *, bfd_vma);
-
- `bfd_get_mtime'
- ...............
-
- Return cached file modification time (e.g. as read from archive
- header for archive members, or from file system if we have been
- called before); else determine modify time, cache it, and return it.
-
- long bfd_get_mtime(bfd *);
-
- `stuff'
- .......
-
-
- #define bfd_sizeof_headers(abfd, reloc) \
- BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, reloc))
-
- #define bfd_find_nearest_line(abfd, section, symbols, offset, filename_ptr, func, line_ptr) \
- BFD_SEND (abfd, _bfd_find_nearest_line, (abfd, section, symbols, offset, filename_ptr, func, line_ptr))
-
- #define bfd_debug_info_start(abfd) \
- BFD_SEND (abfd, _bfd_debug_info_start, (abfd))
-
- #define bfd_debug_info_end(abfd) \
- BFD_SEND (abfd, _bfd_debug_info_end, (abfd))
-
- #define bfd_debug_info_accumulate(abfd, section) \
- BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section))
-
- #define bfd_stat_arch_elt(abfd, stat) \
- BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat))
-
- #define bfd_coff_swap_aux_in(a,e,t,c,i) \
- BFD_SEND (a, _bfd_coff_swap_aux_in, (a,e,t,c,i))
-
- #define bfd_coff_swap_sym_in(a,e,i) \
- BFD_SEND (a, _bfd_coff_swap_sym_in, (a,e,i))
-
- #define bfd_coff_swap_lineno_in(a,e,i) \
- BFD_SEND ( a, _bfd_coff_swap_lineno_in, (a,e,i))
-
- * Menu:
-
- * Memory Usage:: Memory Usage
-
-
- File: bfd.info, Node: Memory Usage, Prev: BFD front end, Up: BFD front end
-
- Memory Usage
- ============
-
- BFD keeps all its internal structures in obstacks. There is one
- obstack per open BFD file, into which the current state is stored.
- When a BFD is closed, the obstack is deleted, and so everything which
- has been allocated by libbfd for the closing file will be thrown away.
-
- BFD will not free anything created by an application, but pointers
- into `bfd' structures will be invalidated on a `bfd_close'; for
- example, after a `bfd_close' the vector passed to
- `bfd_canonicalize_symtab' will still be around, since it has been
- allocated by the application, but the data that it pointed to will be
- lost.
-
- The general rule is not to close a BFD until all operations
- dependent upon data from the BFD have been completed, or all the data
- from within the file has been copied. To help with the management of
- memory, there is a function (`bfd_alloc_size') which returns the
- number of bytes in obstacks associated with the supplied BFD. This
- could be used to select the greediest open BFD, close it to reclaim
- the memory, perform some operation and reopen the BFD again, to get a
- fresh copy of the data structures.
-
-
- File: bfd.info, Node: Sections, Next: BFD back end, Prev: BFD front end, Up: Top
-
- Sections
- ========
-
- Sections are supported in BFD in `section.c'.
-
- The raw data contained within a BFD is maintained through the
- section abstraction. A single BFD may have any number of sections,
- and keeps hold of them by pointing to the first, each one points to
- the next in the list.
-
- * Menu:
-
- * Section Input::
- * Section Output::
- * typedef asection::
- * section prototypes::
-
-
- File: bfd.info, Node: Section Input, Next: Section Output, Up: Sections
-
- Section Input
- -------------
-
- When a BFD is opened for reading, the section structures are
- created and attached to the BFD.
-
- Each section has a name which describes the section in the outside
- world - for example, `a.out' would contain at least three sections,
- called `.text', `.data' and `.bss'.
-
- Sometimes a BFD will contain more than the 'natural' number of
- sections. A back end may attach other sections containing constructor
- data, or an application may add a section (using bfd_make_section) to
- the sections attached to an already open BFD. For example, the linker
- creates a supernumary section `COMMON' for each input file's BFD to
- hold information about common storage.
-
- The raw data is not necessarily read in at the same time as the
- section descriptor is created. Some targets may leave the data in
- place until a `bfd_get_section_contents' call is made. Other back
- ends may read in all the data at once - For example; an S-record file
- has to be read once to determine the size of the data. An IEEE-695
- file doesn't contain raw data in sections, but data and relocation
- expressions intermixed, so the data area has to be parsed to get out
- the data and relocations.
-
-
- File: bfd.info, Node: Section Output, Next: typedef asection, Prev: Section Input, Up: Sections
-
- Section Output
- --------------
-
- To write a new object style BFD, the various sections to be
- written have to be created. They are attached to the BFD in the same
- way as input sections, data is written to the sections using
- `bfd_set_section_contents'.
-
- The linker uses the fields `output_section' and `output_offset' to
- create an output file.
-
- The data to be written comes from input sections attached to the
- output sections. The output section structure can be considered a
- filter for the input section, the output section determines the vma
- of the output data and the name, but the input section determines the
- offset into the output section of the data to be written.
-
- Eg to create a section "O", starting at 0x100, 0x123 long,
- containing two subsections, "A" at offset 0x0 (ie at vma 0x100) and
- "B" at offset 0x20 (ie at vma 0x120) the structures would look like:
-
-
- section name "A"
- output_offset 0x00
- size 0x20
- output_section -----------> section name "O"
- | vma 0x100
- section name "B" | size 0x123
- output_offset 0x20 |
- size 0x103 |
- output_section --------|
-
-
- File: bfd.info, Node: typedef asection, Next: section prototypes, Prev: Section Output, Up: Sections
-
- typedef asection
- ----------------
-
- The shape of a section struct:
-
- typedef struct sec {
-
- The name of the section, the name isn't a copy, the pointer is the
- same as that passed to bfd_make_section.
-
- CONST char *name;
-
- The next section in the list belonging to the BFD, or NULL.
-
- struct sec *next;
-
- The field flags contains attributes of the section. Some of these
- flags are read in from the object file, and some are synthesized from
- other information.
-
- flagword flags;
-
- #define SEC_NO_FLAGS 0x000
-
- Tells the OS to allocate space for this section when loaded. This
- would clear for a section containing debug information only.
-
- #define SEC_ALLOC 0x001
-
- Tells the OS to load the section from the file when loading. This
- would be clear for a .bss section
-
- #define SEC_LOAD 0x002
-
- The section contains data still to be relocated, so there will be
- some relocation information too.
-
- #define SEC_RELOC 0x004
-
- Obsolete
-
- #define SEC_BALIGN 0x008
-
- A signal to the OS that the section contains read only data.
-
- #define SEC_READONLY 0x010
-
- The section contains code only.
-
- #define SEC_CODE 0x020
-
- The section contains data only.
-
- #define SEC_DATA 0x040
-
- The section will reside in ROM.
-
- #define SEC_ROM 0x080
-
- The section contains constructor information. This section type is
- used by the linker to create lists of constructors and destructors
- used by `g++'. When a back end sees a symbol which should be used in
- a constructor list, it creates a new section for the type of name (eg
- `__CTOR_LIST__'), attaches the symbol to it and builds a relocation.
- To build the lists of constructors, all the linker has to to is
- catenate all the sections called `__CTOR_LIST__' and relocte the data
- contained within - exactly the operations it would peform on standard
- data.
-
- #define SEC_CONSTRUCTOR 0x100
-
- The section is a constuctor, and should be placed at the end of
- the ..
-
- #define SEC_CONSTRUCTOR_TEXT 0x1100
-
- #define SEC_CONSTRUCTOR_DATA 0x2100
-
- #define SEC_CONSTRUCTOR_BSS 0x3100
-
- The section has contents - a bss section could be `SEC_ALLOC' |
- `SEC_HAS_CONTENTS', a debug section could be `SEC_HAS_CONTENTS'
-
- #define SEC_HAS_CONTENTS 0x200
-
- An instruction to the linker not to output sections containing
- this flag even if they have information which would normally be
- written.
-
- #define SEC_NEVER_LOAD 0x400
-
- The base address of the section in the address space of the target.
-
- bfd_vma vma;
-
- The size of the section in bytes of the loaded section. This
- contains a value even if the section has no contents (eg, the size of
- `.bss').
-
- bfd_size_type size;
-
- If this section is going to be output, then this value is the
- offset into the output section of the first byte in the input
- section. Eg, if this was going to start at the 100th byte in the
- output section, this value would be 100.
-
- bfd_vma output_offset;
-
- The output section through which to map on output.
-
- struct sec *output_section;
-
- The alignment requirement of the section, as an exponent - eg 3
- aligns to 2^3 (or 8)
-
- unsigned int alignment_power;
-
- If an input section, a pointer to a vector of relocation records
- for the data in this section.
-
- struct reloc_cache_entry *relocation;
-
- If an output section, a pointer to a vector of pointers to
- relocation records for the data in this section.
-
- struct reloc_cache_entry **orelocation;
-
- The number of relocation records in one of the above
-
- unsigned reloc_count;
-
- Which section is it 0..nth
-
- int index;
-
- Information below is back end specific - and not always used or
- updated
-
- File position of section data
-
- file_ptr filepos;
-
- File position of relocation info
-
- file_ptr rel_filepos;
-
- File position of line data
-
- file_ptr line_filepos;
-
- Pointer to data for applications
-
- PTR userdata;
-
- struct lang_output_section *otheruserdata;
-
- Attached line number information
-
- alent *lineno;
-
- Number of line number records
-
- unsigned int lineno_count;
-
- When a section is being output, this value changes as more
- linenumbers are written out
-
- file_ptr moving_line_filepos;
-
- what the section number is in the target world
-
- unsigned int target_index;
-
- PTR used_by_bfd;
-
- If this is a constructor section then here is a list of the
- relocations created to relocate items within it.
-
- struct relent_chain *constructor_chain;
-
- The BFD which owns the section.
-
- bfd *owner;
-
- } asection ;
-
-
- File: bfd.info, Node: section prototypes, Next: Section, Prev: typedef section, Up: Sections
-
- section prototypes
- ------------------
-
- `bfd_get_section_by_name'
- .........................
-
- Runs through the provided ABFD and returns the `asection' who's
- name matches that provided, otherwise NULL. *Note Sections::, for
- more information.
-
- asection * bfd_get_section_by_name(bfd *abfd, CONST char *name);
-
- `bfd_make_section'
- ..................
-
- This function creates a new empty section called NAME and attaches
- it to the end of the chain of sections for the BFD supplied. An
- attempt to create a section with a name which is already in use,
- returns the old section by that name instead.
-
- Possible errors are:
-
- `invalid_operation'
- If output has already started for this BFD.
-
- `no_memory'
- If obstack alloc fails.
-
- asection * bfd_make_section(bfd *, CONST char *name);
-
- `bfd_set_section_flags'
- .......................
-
- Attempts to set the attributes of the section named in the BFD
- supplied to the value. Returns true on success, false on error.
- Possible error returns are:
-
- `invalid operation'
- The section cannot have one or more of the attributes requested.
- For example, a .bss section in `a.out' may not have the
- `SEC_HAS_CONTENTS' field set.
-
- boolean bfd_set_section_flags(bfd *, asection *, flagword);
-
- `bfd_map_over_sections'
- .......................
-
- Calls the provided function FUNC for each section attached to the
- BFD ABFD, passing OBJ as an argument. The function will be called as
- if by
-
- func(abfd, the_section, obj);
-
- void bfd_map_over_sections(bfd *abfd, void (*func)(), PTR obj);
-
- This is the prefered method for iterating over sections, an
- alternative would be to use a loop:
-
- section *p;
- for (p = abfd->sections; p != NULL; p = p->next)
- func(abfd, p, ...)
-
- `bfd_set_section_size'
- ......................
-
- Sets SECTION to the size VAL. If the operation is ok, then `true'
- is returned, else `false'.
-
- Possible error returns:
-
- `invalid_operation'
- Writing has started to the BFD, so setting the size is invalid
-
- boolean bfd_set_section_size(bfd *, asection *, bfd_size_type val);
-
- `bfd_set_section_contents'
- ..........................
-
- Sets the contents of the section SECTION in BFD ABFD to the data
- starting in memory at DATA. The data is written to the output section
- starting at offset OFFSET for COUNT bytes.
-
- Normally `true' is returned, else `false'. Possible error returns
- are:
-
- `no_contents'
- The output section does not have the `SEC_HAS_CONTENTS'
- attribute, so nothing can be written to it.
-
- `and some more too'
- This routine is front end to the back end function
- `_bfd_set_section_contents'.
-
- boolean bfd_set_section_contents(bfd *abfd,
- asection *section,
- PTR data,
- file_ptr offset,
- bfd_size_type count);
-
- `bfd_get_section_contents'
- ..........................
-
- This function reads data from SECTION in BFD ABFD into memory
- starting at LOCATION. The data is read at an offset of OFFSET from
- the start of the input section, and is read for COUNT bytes.
-
- If the contents of a constuctor with the `SEC_CONSTUCTOR' flag set
- are requested, then the LOCATION is filled with zeroes.
-
- If no errors occur, `true' is returned, else `false'. Possible
- errors are:
-
- `unknown yet'
- boolean bfd_get_section_contents(bfd *abfd, asection *section, PTR location,
- file_ptr offset, bfd_size_type count);
-
-
- File: bfd.info, Node: Symbols, Next: BFD back end, Prev: BFD front end, Up: Top
-
- Symbols
- =======
-
- BFD trys to maintain as much symbol information as it can when it
- moves information from file to file. BFD passes information to
- applications though the `asymbol' structure. When the application
- requests the symbol table, BFD reads the table in the native form and
- translates parts of it into the internal format. To maintain more
- than the infomation passed to applications some targets keep some
- information 'behind the sceans', in a structure only the particular
- back end knows about. For example, the coff back end keeps the
- original symbol table structure as well as the canonical structure
- when a BFD is read in. On output, the coff back end can reconstruct
- the output symbol table so that no information is lost, even
- information unique to coff which BFD doesn't know or understand. If a
- coff symbol table was read, but was written through an a.out back
- end, all the coff specific information would be lost. (.. until BFD 2
- :).
-
- The symbol table of a BFD is not necessarily read in until a
- canonicalize request is made. Then the BFD back end fills in a table
- provided by the application with pointers to the canonical information.
-
- To output symbols, the application provides BFD with a table of
- pointers to pointers to `asymbol's. This allows applications like the
- linker to output a symbol as read, since the 'behind the sceens'
- information will be still available.
-
- * Menu:
-
- * Reading Symbols::
- * Writing Symbols::
- * typedef asymbol::
- * symbol handling functions::
-
-
- File: bfd.info, Node: Reading Symbols, Next: Writing Symbols, Prev: Symbols, Up: Symbols
-
- Reading Symbols
- ---------------
-
- There are two stages to reading a symbol table from a BFD;
- allocating storage, and the actual reading process. This is an
- excerpt from an appliction which reads the symbol table:
-
- unsigned int storage_needed;
- asymbol **symbol_table;
- unsigned int number_of_symbols;
- unsigned int i;
-
- storage_needed = get_symtab_upper_bound (abfd);
-
- if (storage_needed == 0) {
- return ;
- }
- symbol_table = (asymbol **) malloc (storage_needed);
- ...
- number_of_symbols =
- bfd_canonicalize_symtab (abfd, symbol_table);
-
- for (i = 0; i < number_of_symbols; i++) {
- process_symbol (symbol_table[i]);
- }
-
- All storage for the symbols themselves is in an obstack connected
- to the BFD, and is freed when the BFD is closed.
-
-
- File: bfd.info, Node: Writing Symbols, Next: typedef asymbol, Prev: Reading Symbols, Up: Symbols
-
- Writing Symbols
- ---------------
-
- Writing of a symbol table is automatic when a BFD open for writing
- is closed. The application attaches a vector of pointers to pointers
- to symbols to the BFD being written, and fills in the symbol count.
- The close and cleanup code reads through the table provided and
- performs all the necessary operations. The outputing code must always
- be provided with an 'owned' symbol; one which has come from another
- BFD, or one which has been created using `bfd_make_empty_symbol'.
-
- An example showing the creation of a symbol table with only one
- element:
-
- #include "bfd.h"
- main()
- {
- bfd *abfd;
- asymbol *ptrs[2];
- asymbol *new;
-
- abfd = bfd_openw("foo","a.out-sunos-big");
- bfd_set_format(abfd, bfd_object);
- new = bfd_make_empty_symbol(abfd);
- new->name = "dummy_symbol";
- new->section = (asection *)0;
- new->flags = BSF_ABSOLUTE | BSF_GLOBAL;
- new->value = 0x12345;
-
- ptrs[0] = new;
- ptrs[1] = (asymbol *)0;
-
- bfd_set_symtab(abfd, ptrs, 1);
- bfd_close(abfd);
- }
-
- ./makesym
- nm foo
- 00012345 A dummy_symbol
-
- Many formats cannot represent arbitary symbol information; for
- instance the `a.out' object format does not allow an arbitary number
- of sections. A symbol pointing to a section which is not one of
- `.text', `.data' or `.bss' cannot be described.
-
-
- File: bfd.info, Node: typedef asymbol, Next: symbol handling functions, Prev: Writing Symbols, Up: Symbols
-
- typedef asymbol
- ---------------
-
- An `asymbol' has the form:
-
- typedef struct symbol_cache_entry
- {
-
- A pointer to the BFD which owns the symbol. This information is
- necessary so that a back end can work out what additional (invisible
- to the application writer) information is carried with the symbol.
-
- struct _bfd *the_bfd;
-
- The text of the symbol. The name is left alone, and not copied -
- the application may not alter it.
-
- CONST char *name;
-
- The value of the symbol.
-
- symvalue value;
-
- Attributes of a symbol:
-
- #define BSF_NO_FLAGS 0x00
-
- The symbol has local scope; `static' in `C'. The value is the
- offset into the section of the data.
-
- #define BSF_LOCAL 0x01
-
- The symbol has global scope; initialized data in `C'. The value is
- the offset into the section of the data.
-
- #define BSF_GLOBAL 0x02
-
- Obsolete
-
- #define BSF_IMPORT 0x04
-
- The symbol has global scope, and is exported. The value is the
- offset into the section of the data.
-
- #define BSF_EXPORT 0x08
-
- The symbol is undefined. `extern' in `C'. The value has no meaning.
-
- #define BSF_UNDEFINED 0x10
-
- The symbol is common, initialized to zero; default in `C'. The
- value is the size of the object in bytes.
-
- #define BSF_FORT_COMM 0x20
-
- A normal `C' symbol would be one of: `BSF_LOCAL', `BSF_FORT_COMM',
- `BSF_UNDEFINED' or `BSF_EXPORT|BSD_GLOBAL'
-
- The symbol is a debugging record. The value has an arbitary meaning.
-
- #define BSF_DEBUGGING 0x40
-
- The symbol has no section attached, any value is the actual value
- and is not a relative offset to a section.
-
- #define BSF_ABSOLUTE 0x80
-
- Used by the linker
-
- #define BSF_KEEP 0x10000
- #define BSF_KEEP_G 0x80000
-
- Unused
-
- #define BSF_WEAK 0x100000
- #define BSF_CTOR 0x200000
- #define BSF_FAKE 0x400000
-
- The symbol used to be a common symbol, but now it is allocated.
-
- #define BSF_OLD_COMMON 0x800000
-
- The default value for common data.
-
- #define BFD_FORT_COMM_DEFAULT_VALUE 0
-
- In some files the type of a symbol sometimes alters its location
- in an output file - ie in coff a `ISFCN' symbol which is also `C_EXT'
- symbol appears where it was declared and not at the end of a section.
- This bit is set by the target BFD part to convey this information.
-
- #define BSF_NOT_AT_END 0x40000
-
- Signal that the symbol is the label of constructor section.
-
- #define BSF_CONSTRUCTOR 0x1000000
-
- Signal that the symbol is a warning symbol. If the symbol is a
- warning symbol, then the value field (I know this is tacky) will
- point to the asymbol which when referenced will cause the warning.
-
- #define BSF_WARNING 0x2000000
-
- Signal that the symbol is indirect. The value of the symbol is a
- pointer to an undefined asymbol which contains the name to use instead.
-
- #define BSF_INDIRECT 0x4000000
-
- flagword flags;
-
- A pointer to the section to which this symbol is relative, or 0 if
- the symbol is absolute or undefined. Note that it is not sufficient
- to set this location to 0 to mark a symbol as absolute - the flag
- `BSF_ABSOLUTE' must be set also.
-
- struct sec *section;
-
- Back end special data. This is being phased out in favour of
- making this a union.
-
- PTR udata;
- } asymbol;
-
-
- File: bfd.info, Node: symbol handling functions, Next: Symbols, Prev: typedef asymbol, Up: Symbols
-
- Symbol Handling Functions
- -------------------------
-
- `get_symtab_upper_bound'
- ........................
-
- Returns the number of bytes required in a vector of pointers to
- `asymbols' for all the symbols in the supplied BFD, including a
- terminal NULL pointer. If there are no symbols in the BFD, then 0 is
- returned.
-
- #define get_symtab_upper_bound(abfd) \
- BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
-
- `bfd_canonicalize_symtab'
- .........................
-
- Supplied a BFD and a pointer to an uninitialized vector of pointers.
- This reads in the symbols from the BFD, and fills in the table with
- pointers to the symbols, and a trailing NULL. The routine returns the
- actual number of symbol pointers not including the NULL.
-
- #define bfd_canonicalize_symtab(abfd, location) \
- BFD_SEND (abfd, _bfd_canonicalize_symtab,\
- (abfd, location))
-
- `bfd_set_symtab'
- ................
-
- Provided a table of pointers to to symbols and a count, writes to
- the output BFD the symbols when closed.
-
- boolean bfd_set_symtab(bfd *, asymbol **, unsigned int );
-
- `bfd_print_symbol_vandf'
- ........................
-
- Prints the value and flags of the symbol supplied to the stream
- file.
-
- void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
-
- `bfd_make_empty_symbol'
- .......................
-
- This function creates a new `asymbol' structure for the BFD, and
- returns a pointer to it.
-
- This routine is necessary, since each back end has private
- information surrounding the `asymbol'. Building your own `asymbol'
- and pointing to it will not create the private information, and will
- cause problems later on.
-
- #define bfd_make_empty_symbol(abfd) \
- BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
-
-
- File: bfd.info, Node: Archives, Next: BFD back end, Prev: BFD front end, Up: Top
-
- Archives
- ========
-
- Gumby, you promised to write this bit...
-
- Archives are supported in BFD in `archive.c'.
-
- An archive is represented internally just like another BFD, with a
- pointer to a chain of contained BFDs. Archives can be created by
- opening BFDs, linking them together and attaching them as children to
- another BFD and then closing the parent BFD.
-
- `bfd_get_next_mapent'
- .....................
-
- What this does
-
- symindex bfd_get_next_mapent(bfd *, symindex, carsym **);
-
- `bfd_set_archive_head'
- ......................
-
- Used whilst processing archives. Sets the head of the chain of
- BFDs contained in an archive to NEW_HEAD. (see chapter on archives)
-
- boolean bfd_set_archive_head(bfd *output, bfd *new_head);
-
- `bfd_get_elt_at_index'
- ......................
-
- Return the sub bfd contained within the archive at archive index n.
-
- bfd * bfd_get_elt_at_index(bfd *, int);
-
- `bfd_openr_next_archived_file'
- ..............................
-
- Initially provided a BFD containing an archive and NULL, opens a
- BFD on the first contained element and returns that. Subsequent calls
- to bfd_openr_next_archived_file should pass the archive and the
- previous return value to return a created BFD to the next contained
- element. NULL is returned when there are no more.
-
- bfd* bfd_openr_next_archived_file(bfd *archive, bfd *previous);
-
-
- File: bfd.info, Node: Formats, Next: BFD back end, Prev: BFD front end, Up: Top
-
- File Formats
- ============
-
- A format is a BFD concept of high level file contents. The formats
- supported by BFD are:
-
- `bfd_object'
- The BFD may contain data, symbols, relocations and debug info.
-
- `bfd_archive'
- The BFD contains other BFDs and an optional index.
-
- `bfd_core'
- The BFD contains the result of an executable core dump.
-
- `bfd_check_format'
- ..................
-
- This routine is supplied a BFD and a format. It attempts to verify
- if the file attached to the BFD is indeed compatible with the format
- specified (ie, one of `bfd_object', `bfd_archive' or `bfd_core').
-
- If the BFD has been set to a specific TARGET before the call, only
- the named target and format combination will be checked. If the
- target has not been set, or has been set to `default' then all the
- known target backends will be interrogated to determine a match.
-
- The function returns `true' on success, otherwise `false' with one
- of the following error codes:
-
- `'
- invalid_operation if `format' is not one of `bfd_object',
- `bfd_archive' or `bfd_core'.
-
- `system_call_error'
- if an error occured during a read - even some file mismatches
- can cause system_call_errros
-
- `file_not_recognised'
- none of the backends recognised the file format
-
- `file_ambiguously_recognized'
- more than one backend recognised the file format.
-
- boolean bfd_check_format(bfd *abfd, bfd_format format);
-
- `bfd_set_format'
- ................
-
- This function sets the file format of the supplied BFD to the
- format requested. If the target set in the BFD does not support the
- format requested, the format is illegal or the BFD is not open for
- writing than an error occurs.
-
- boolean bfd_set_format(bfd *, bfd_format);
-
- `bfd_format_string'
- ...................
-
- This function takes one argument, and enumerated type (bfd_format)
- and returns a pointer to a const string "invalid", "object",
- "archive", "core" or "unknown" depending upon the value of the
- enumeration.
-
- CONST char * bfd_format_string(bfd_format);
-
-
-